There is absolutely no position swapping permitted after the first leader is picked.Players will pick their leaders in the following order Slot 1, Slot 4, Slot 2, Slot 5, Slot 6, Slot 3. There are no duplicate leaders permitted on the same team. After all players have entered the matchmaking screen then they can swap positions.Players can't swap positions in matchmaking until after all players have joined.There is a zero tolerance of using either of these game features during the tournament. We can go into the game files during the tournament to see if players are abusing this. Both of these features are currently bugged in the real game, including the MOD, and can be manipulated to break the game. Trading Gold per turn and trading Cities to team mates will equal instant disqualification.*Note that we will be using dynamic turn timer during the tournament. The Finals will take place March 26th at 12:00PM PST.Įverything will also be streamed live on Twitch at Twitch.TV/MrGameTheory. The tournament will begin at 12:00PM PST. We will close registration at 11:59PM PST on March 24th and post our brackets on March 25th at 10:00AM PST. You will need to pick a team name and provide the email and player IDs for the three players on your team. While we have spent considerable time playtesting our esports mod, we expect to make a few tweaks to incorporate the new teamplay update so please check back soon for an update.īelow you will find a registration form for your team. This page contains both the mod/map downloads and balance changes that will be used during the tournament. All victory conditions will be enabled with each game consisting of a max of 100 turns. With the release of team play and the addition of far superior modding tools we are going to integrate our esports mod and map with the newly released team play features to create an esports spectator mode for the competitive Civilization VI community.įor balance, Sumeria, Scythia, Rome, and Aztec will be banned in our tournament. We even designed a spectator mode so we viewers can join in on the action. While many anxiously waited for Firaxis to fix team play, Team Liquid partnered with the top modders Hellblazer and Fruitstrike to design the next best thing - a balanced gameplay and a mirror map ideal for esports competition. Today Firaxis announced they finally fixed team play and Team Liquid is incredibly excited to announce the inaugural Civilization VI Esports Challenge - a 3 vs 3 tournament which will take place on March 25th-26th and will feature a $1,000 prize pool. For months Team Liquid and the rest of the competitive Civilization VI community has waited for Firaxis to fix team play. Since the release of Civilization VI, many greats have come to the competitive Civilization scene to take their love of the game beyond one more turn.
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